Expected value from probability (ACT) is a grade 9 math skill aligned to Common Core standard HSS.MD.A.2. Below are 8 practice questions with answers and step-by-step explanations, drawn from the 10 expected value from probability (act) problems our math games drill.
CCSS HSS.MD.A.210 questions in the bank
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1
Warm-upeasy
A raffle ticket pays $10, $5, or nothing. Winning $10 is twice as likely as winning $5, and winning nothing is equally likely as winning $5. What is the expected value of one ticket?
Weights are 2, 1, and 1 (total 4), so probabilities are 42, 41, and 41. Then E=∑pivi, which means the sum of each probability times its value: E=42(10)+41(5)+41(0)=$6.25.
2
Mid-gameeasy
A school store prize is $12, $4, or nothing. The $12 prize is twice as likely as the $4 prize, and winning nothing is equally likely as the $4 prize. What is the expected value?
Weights are 2, 1, and 1 (total 4), so probabilities are 42, 41, and 41. Then E=∑pivi, which means the sum of each probability times its value: E=42(12)+41(4)+41(0)=$7.
3
Mid-gameeasy
A lemonade stand earns $15 on a busy day, $5 on a slow day, or $0 if it rains. A busy day is equally likely as a slow day, and a rainy day is twice as likely as a slow day. What is the expected profit?
Weights are 1, 1, and 2 (total 4), so probabilities are 41, 41, and 42. Then E=∑pivi, which means the sum of each probability times its value: E=41(15)+41(5)+42(0)=$5.
4
Mid-gameeasy
On a bonus quiz question, a student earns 4 points, 1 point, or 0 points. Earning 4 points is twice as likely as earning 1 point, and earning 0 points is 3 times as likely as earning 1 point. What is the expected number of bonus points?
Weights are 2, 1, and 3 (total 6), so probabilities are 62, 61, and 63. Then E=∑pivi, which means the sum of each probability times its value: E=62(4)+61(1)+63(0)=69=1.5 points.
5
Mid-gameeasy
One spin of a prize wheel pays $6, $2, or nothing. Winning $6 is 5 times as likely as winning $2, and winning nothing is equally likely as winning $2. What is the expected payout?
Weights are 5, 1, and 1 (total 7), so probabilities are 75, 71, and 71. Then E=∑pivi, which means the sum of each probability times its value: E=75(6)+71(2)+71(0)=732≈$4.57.
6
Mid-gameeasy
A scratch card pays $10, $5, or nothing. Winning $10 is twice as likely as winning $5, and winning nothing is 3 times as likely as winning $5. What is the expected value of one card?
Weights are 2, 1, and 3 (total 6), so probabilities are 62, 61, and 63. Then E=∑pivi, which means the sum of each probability times its value: E=62(10)+61(5)+63(0)=625≈$4.17.
7
Mid-gameeasy
A prize drawing awards $20, $10, or nothing. Winning $20 is equally likely as winning $10, and winning nothing is 3 times as likely as winning $10. What is the expected value of the prize?
Weights are 1, 1, and 3 (total 5), so probabilities are 51, 51, and 53. Then E=∑pivi, which means the sum of each probability times its value: E=51(20)+51(10)+53(0)=$6.
8
Buzzer beatereasy
A game chest gives $9, $3, or nothing. Winning $9 is twice as likely as winning $3, and winning nothing is 4 times as likely as winning $3. What is the expected value of one opening?
Weights are 2, 1, and 4 (total 7), so probabilities are 72, 71, and 74. Then E=∑pivi, which means the sum of each probability times its value: E=72(9)+71(3)+74(0)=721=$3.
Tests that cover expected value from probability (act):