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Vector Addition and Subtraction: Graphical Methods Quiz

12 questions physics Grades 9-12

The question sheet

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  1. What is a vector?

    • A quantity with neither
    • A quantity with magnitude only
    • A quantity with magnitude and direction
    • A quantity with direction only
    Reveal answer

    Answer: A quantity with magnitude and direction

    Source evidence

    PDF page 158: Recall that a vector is a quantity that has magnitude and direction. For example, displacement, velocity, acceleration, and force are all vectors. In one-dimensional or straight-line motion, the direction of a vector can be given simply by a plus or minus sign. Motion that is forward, to the right, or upward is usually considered to be positive (+); and motion that is backward, to the left, or downward is usually considered to be negative (−). In two dimensions, a vector describes motion in two perpendicular directions, such as vertical and horizontal. For vertical and horizontal motion, each vector is made up of vertical and horizontal components. In a one-dimensional problem, one of the components simply has a value of zero. For two-dimensional vectors, we work with vectors by using a frame of reference such as a coordinate system. Just as with one-dimensional vectors, we graphically represent vectors with an arrow having a length proportional to the vector’s magnitude and pointing in the direction that the vector points.

  2. In one-dimensional motion, how is the direction of a vector given?

    • By a plus or minus sign
    • By a scale factor
    • By a coordinate pair
    • By an angle
    Reveal answer

    Answer: By a plus or minus sign

    Source evidence

    PDF page 158: Recall that a vector is a quantity that has magnitude and direction. For example, displacement, velocity, acceleration, and force are all vectors. In one-dimensional or straight-line motion, the direction of a vector can be given simply by a plus or minus sign. Motion that is forward, to the right, or upward is usually considered to be positive (+); and motion that is backward, to the left, or downward is usually considered to be negative (−). In two dimensions, a vector describes motion in two perpendicular directions, such as vertical and horizontal. For vertical and horizontal motion, each vector is made up of vertical and horizontal components. In a one-dimensional problem, one of the components simply has a value of zero. For two-dimensional vectors, we work with vectors by using a frame of reference such as a coordinate system. Just as with one-dimensional vectors, we graphically represent vectors with an arrow having a length proportional to the vector’s magnitude and pointing in the direction that the vector points.

  3. Which motion is usually considered positive in one dimension?

    • Forward, right, or upward
    • Downward
    • Backward or left
    • Counterclockwise
    Reveal answer

    Answer: Forward, right, or upward

    Source evidence

    PDF page 158: Recall that a vector is a quantity that has magnitude and direction. For example, displacement, velocity, acceleration, and force are all vectors. In one-dimensional or straight-line motion, the direction of a vector can be given simply by a plus or minus sign. Motion that is forward, to the right, or upward is usually considered to be positive (+); and motion that is backward, to the left, or downward is usually considered to be negative (−). In two dimensions, a vector describes motion in two perpendicular directions, such as vertical and horizontal. For vertical and horizontal motion, each vector is made up of vertical and horizontal components. In a one-dimensional problem, one of the components simply has a value of zero. For two-dimensional vectors, we work with vectors by using a frame of reference such as a coordinate system. Just as with one-dimensional vectors, we graphically represent vectors with an arrow having a length proportional to the vector’s magnitude and pointing in the direction that the vector points.

  4. What is the pointed end of a vector arrow called?

    • The head or tip
    • The resultant
    • The tail
    • The component
    Reveal answer

    Answer: The head or tip

    Source evidence

    PDF page 158: The head-to-tail method is a graphical way to add vectors. The tail of the vector is the starting point of the vector, and the head (or tip) of a vector is the pointed end of the arrow. The following steps describe how to use the head-to-tail method for graphical vector addition.

  5. What is the starting point of a vector called?

    • The tip
    • The resultant
    • The tail
    • The head
    Reveal answer

    Answer: The tail

    Source evidence

    PDF page 158: The head-to-tail method is a graphical way to add vectors. The tail of the vector is the starting point of the vector, and the head (or tip) of a vector is the pointed end of the arrow. The following steps describe how to use the head-to-tail method for graphical vector addition.

  6. In the head-to-tail method, where is the tail of the second vector placed?

    • At the resultant
    • At the origin
    • At the head of the first vector
    • At the tail of the first vector
    Reveal answer

    Answer: At the head of the first vector

    Source evidence

    PDF page 159: Place the tail of the second vector at the head of the first vector, as shown in Figure 5.4(b).

  7. The resultant vector is drawn from where to where?

    • From origin to head of first
    • Tail of first to head of last
    • Between two tails
    • Head of first to tail of last
    Reveal answer

    Answer: Tail of first to head of last

    Source evidence

    PDF page 162: (3) Draw the resultant vector R from the tail of the first vector to the head of the last vector, as shown in Figure 5.10.

  8. How is a boldface symbol like D used in the text?

    • It stands for magnitude only
    • It stands for a scalar
    • It stands for a vector
    • It stands for an angle
    Reveal answer

    Answer: It stands for a vector

    Source evidence

    PDF page 158: walks nine blocks east and then five blocks north. Her total displacement does not match her path to her final destination. The displacement simply connects her starting point with her ending point using a straight line, which is the shortest distance. We use the notation that a boldface symbol, such as D, stands for a vector. Its magnitude is represented by the symbol in italics, D, and its direction is given by an angle represented by the symbol Note that her displacement would be the same if she had begun by first walking five blocks north and then walking nine blocks east.

  9. How is the magnitude of a vector represented?

    • By a negative sign
    • By the symbol in italics
    • By a boldface letter
    • By an arrow
    Reveal answer

    Answer: By the symbol in italics

    Source evidence

    PDF page 158: walks nine blocks east and then five blocks north. Her total displacement does not match her path to her final destination. The displacement simply connects her starting point with her ending point using a straight line, which is the shortest distance. We use the notation that a boldface symbol, such as D, stands for a vector. Its magnitude is represented by the symbol in italics, D, and its direction is given by an angle represented by the symbol Note that her displacement would be the same if she had begun by first walking five blocks north and then walking nine blocks east.

    PDF page 158: In this text, we represent a vector with a boldface variable. For example, we represent a force with the vector F, which has both magnitude and direction. The magnitude of the vector is represented by the variable in italics, F, and the direction of the variable is given by the angle

  10. How is vector subtraction A - B performed?

    • By dividing A by B
    • By adding A to the negative of B
    • By reversing both vectors
    • By multiplying A and B
    Reveal answer

    Answer: By adding A to the negative of B

    Source evidence

    PDF page 160: Vector subtraction is done in the same way as vector addition with one small change. We add the first vector to the negative of the vector that needs to be subtracted. A negative vector has the same magnitude as the original vector, but points in the opposite direction (as shown in Figure 5.6). Subtracting the vector B from the vector A, which is written as A − B, is the same as A + (−B). Since it does not matter in what order vectors are added, A − B is also equal to (−B) + A. This is true for scalars as well as

  11. Does the order of adding vectors change the resultant?

    • Only for negative vectors
    • No, order does not change resultant
    • Yes, order always changes it
    • Only for three or more vectors
    Reveal answer

    Answer: No, order does not change resultant

    Source evidence

    PDF page 163: In this case, the total displacement R has a magnitude of 50 m and points south of east. Using its magnitude and direction, this vector can be expressed as 5.1 and 5.2 Discussion The head-to-tail graphical method of vector addition works for any number of vectors. It is also important to note that it does not matter in what order the vectors are added. Changing the order does not change the resultant. For example, we could add the vectors as shown in Figure 5.12, and we would still get the same solution.

    PDF page 164: Figure 5.12 Vectors can be added in any order to get the same result.

  12. When two vectors act at a right angle, what finds the resultant magnitude?

    • A protractor alone
    • The Pythagorean theorem
    • Subtraction of components
    • Simple addition
    Reveal answer

    Answer: The Pythagorean theorem

    Source evidence

    PDF page 160: section, the magnitude will be calculated by using the Pythagorean theorem.

    PDF page 161: In problems where variables such as force are already known, the forces can be represented by making the length of the vectors proportional to the magnitudes of the forces. For this, you need to create a scale. For example, each centimeter of vector length could represent 50 N worth of force. Once you have the initial vectors drawn to scale, you can then use the head-to-tail method to draw the resultant vector. The length of the resultant can then be measured and converted back to the original units using the scale you created. You can tell by looking at the vectors in the free-body diagram in Figure 5.7 that the two skaters are pushing on the third skater with equal-magnitude forces, since the length of their force vectors are the same. Note, however, that the forces are not equal because they act in different directions. If, for example, each force had a magnitude of 400 N, then we would find the magnitude of the total external force acting on the third skater by finding the magnitude of the resultant vector. Since the forces act at a right angle to one another, we can use the Pythagorean theorem. For a triangle with sides a, b, and c, the Pythagorean theorem tells us that

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